Sorry if this a bother posting here, Azuline. how should the crafting system work and look? I'm struggling with how that would look good. I'll likely modify the graphics substantially (and provided several "themes" and templates to build upon). I'd like to eventually sell it (with Azuline & TonyLi's blessing of course), which I think should be fine as I'll be sure to make sure it's devoid of any inclusions from other scripts.Īnyway, what would you guys like to see in such a add-on? You might have seen the inventory system in my videos/screenshots before. This will likely take me a while as I'm learning things I frankly don't know right now. And a modification of my current building system, which will act similar to Rust. So I'm completely rewriting the inventory code, along with a menu (both main and pause) and plan on full integration with TonyLi's Dialogue System, and to compliment the inventory, an armour and crafting system. Okay, so I'm going to halt development on my game for a moment to completely rework my inventory script (will be completely independant of DevGuy's script).
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